- Overview
- Tutorials
- Getting started
- Get started with Canton and the JSON Ledger API
- Get Started with Canton, the JSON Ledger API, and TypeScript
- Get started with Canton Network App Dev Quickstart
- Get started with smart contract development
- Basic contracts
- Test templates using Daml scripts
- Build the Daml Archive (.dar) file
- Data types
- Transform contracts using choices
- Add constraints to a contract
- Parties and authority
- Compose choices
- Handle exceptions
- Work with dependencies
- Functional programming 101
- The Daml standard library
- Test Daml contracts
- Next steps
- Application development
- Getting started
- Development how-tos
- Component how-tos
- Explanations
- References
- Application development
- Smart contract development
- Daml language cheat sheet
- Daml language reference
- Daml standard library
- DA.Action.State.Class
- DA.Action.State
- DA.Action
- DA.Assert
- DA.Bifunctor
- DA.Crypto.Text
- DA.Date
- DA.Either
- DA.Exception
- DA.Fail
- DA.Foldable
- DA.Functor
- DA.Internal.Interface.AnyView.Types
- DA.Internal.Interface.AnyView
- DA.List.BuiltinOrder
- DA.List.Total
- DA.List
- DA.Logic
- DA.Map
- DA.Math
- DA.Monoid
- DA.NonEmpty.Types
- DA.NonEmpty
- DA.Numeric
- DA.Optional
- DA.Record
- DA.Semigroup
- DA.Set
- DA.Stack
- DA.Text
- DA.TextMap
- DA.Time
- DA.Traversable
- DA.Tuple
- DA.Validation
- GHC.Show.Text
- GHC.Tuple.Check
- Prelude
- Smart contract upgrading reference
- Glossary of concepts
DA.Action.State.Class¶
DA.Action.State.Class
Typeclasses¶
class ActionState s m where
Action
m
has a state variable of types
.Rules:
get *> ma = ma
ma <* get = ma
put a >>= get = put a $> a
put a *> put b = put b
(,) <$> get <*> get = get <&> \a -> (a, a)
Informally, these rules mean it behaves like an ordinary assignable variable: it doesn’t magically change value by looking at it, if you put a value there that’s always the value you’ll get if you read it, assigning a value but never reading that value has no effect, and so on.
- get
: m s
Fetch the current value of the state variable.
- put
: s -> m ()
Set the value of the state variable.
- modify
: (s -> s) -> m ()
Modify the state variable with the given function.
default modify
: Action m => (s -> s) -> m ()
instance ActionState s (State s)